This year, I’m taking part in the One Game A Month challenge, in an attempt to build a habit of finishing games. I’m not quite a game making machine yet, but even if some parts are rushed I’ve already produced far more in terms of gameplay than I did in the whole of last year. Having a short, enforced deadline for each game helps avoid the temptation to procrastinate with planning or polishing as an excuse.
So far, I’ve managed to get three playable games done and submitted:
Arc Breaker – A very simple, stylised shmup.
Rain or Shine – A puzzle game, and my first ever HTML5 / canvas project.